US $350.00
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Virtual Worlds and the 3D Web (PDF ONLY)
March 2008 US $350 CA $428 £239 €251
Virtual worlds have received a great deal of attention in the last year, as Second Life captured the imagination of the press and prompted scores of companies to set up shop within its online world. As current platform limitations and the challenges of transitioning to a virtual worlds-based marketing approach became apparent, enthusiasm waned. Despite the challenges,
however, virtual worlds have numerous near- and long-term applications for travel companies. This article describes the various types of virtual worlds, analyzes current virtual worlds and travel marketing efforts and outlines the prospects for development of a future 3D Web.
Table of Contents
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Introduction
Background
Description of selected virtual worlds
Market insights
Technical analysis
Vendor information
References and sources of further information
Glossary